v025 — Squirrel surface and lighting hotfix
Repairs inward-facing squirrel head/face surfaces and regenerates animated fallbacks. Explicit modern soft lighting replaces the omitted legacy mode. Gameplay and existing progress unchanged.
22.79 MB
Download the latest test version and try it in Roblox Studio.
Download latestRepairs inward-facing squirrel head/face surfaces and regenerates animated fallbacks. Explicit modern soft lighting replaces the omitted legacy mode. Gameplay and existing progress unchanged.
Optional original Blender source archive and full license notices. Not required to open the game.
Separate static Kenney CC0 models for Studio inspection. Not game pets or production mesh/animation integration. Includes license credits; no ZIP extraction.
Wider grassy Meadow, trees and sleeping squirrel, scattered grounded eggs with reset-only replenishment, chase trails, one-sided nameplates and compact corner economy. All nine areas remain accessible.
All nine guardians chase faster and accelerate promptly. Gradual treadmill gains make early improvements quick and later speed take more training. Existing progress, animation, art and gameplay retained.
Source-model idle, run and attack animation, faster guardians, controlled catch pushback and twelve decorated egg styles. Nine-level map and existing gameplay retained.
Nine connected stages through Candyland, 4,880 studs of course, free guardian/scenery models, walking-friendly Meadow Fox and stage-based rewards/hatching. Hub, shop, inventory, training and trail benefits retained.
Free Kenney market stall and a licensed belt base adapted into the exercise treadmills. Native parts require no uploads. Existing v019 gameplay and saving preserved.
Four direct navigation buttons, safe-only Home/Shop travel, drag-and-save plot edits, top-center cash and beneficial trail tiers. Corrected training state and separate movement/gain readings.
Buy colorful trails, plot decorations and real upgrades at the raised stall. New players get $1,000; pay $10 for a Magic Coin granting $9,999. Includes the approved Compact groups HUD.
Top Income/Cash/Guide/username/Settings, edge controls matching the clarified sketch, and general inventory. Includes centred automatic treadmill running, jump-off exit, no Stop control and Xbox RT placement.
Automatically centre and run on your treadmill, jump off to leave, no Stop button. Xbox RT places secured eggs. More sketch controls remain visible in desktop/controller windows.
Top income/Cash, left Collections, right navigation, shared egg/pet inventory, larger fitted plot names, assigned-owner treadmills, central spawn and rear service areas. Sell is connected; Trade/Shop are reserved.
Cash joins the left stats; aligned top cards, vertical right-edge navigation, larger bottom-right reset countdown, and a low egg hotbar that reserves timer space.
Larger text, passive empty hotbar slots, readable MM:SS timer, direct navigation and Guide, simpler Settings and clear bank/save details. Existing gameplay and saves retained.
Prepared artwork integrated into compact edge stats, navigation, a selected egg hotbar, context controls and settings. Self-contained local icon pixels; v011 gameplay and saves retained.
Visual fixes, bottom-right timer, permanent egg/pet indexes, random nest availability and modest sizes, growing timers, protected selling, plot storage and configurable pet followers with training bonuses.
Compact edge stats replace the solid dashboard; controls and egg slots share one low scrolling row. Keep running and training anywhere on your own treadmill while moving.
Shorter stages, animated personal treadmills, guardian eyes, five-minute course cycles, ten-slot secured egg hotbar/backpack, and saved move/rotate/organize tools for eggs and pets.
Synchronized course refresh, secured egg storage and save support, deeper-stage escape rewards, fairer guardians and personal upgradeable idle treadmills. Cleaner labels and unchanged plot/course dimensions.
Plain pets, plot earnings and collection, speed/capacity upgrades, rarity rewards and refills, clearer chases and wall sliding.
Bottom-screen controls, wooden owner signs, wall-occluded personal markers, no starter pet display, movement-driven treadmill and more detailed pets.
Six authored smooth pet meshes, a preview garden, modest egg/pet sizes, and clear chase/safe status. Includes editable Blender and FBX sources in GitHub.
Player-name plots, click-to-place eggs, a carrying pose, running treadmill training, immediate chases and progressively longer stages.
Pick up eggs, escape their guardians, train speed and hatch Meadow squishies on your plot. More rear plot space and higher hub walls.
Six ground plots, three wide connected sections, high walls and four test speeds.
Six squishies, patterned eggs, a basket guardian and collection shelves.
Browse screenshots used to plan the game. These are not game assets.
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Focused hotfix: geometry, poses, exact sources and lighting properties checked; actual Studio import/rendering needs testing. Detailed art/materials and other playtest issues remain separate.